unity 3 x scripting

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Unity 3 X Scripting

Author : Volodymyr Gerasimov
ISBN : 9781849692311
Genre : Computers
File Size : 56. 58 MB
Format : PDF, ePub, Docs
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Write efficient, reusable scripts to build custom characters, game environments, and control enemy AI in your Unity game with this book and ebook.

Unity 3 X Game Development Essentials

Author : Will Goldstone
ISBN : 9781849691451
Genre : Computers
File Size : 24. 17 MB
Format : PDF, ePub
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This book follows an informal, demystifying approach to the world of game development with the Unity game engine. With no prior knowledge of game development or 3D required, you will learn from scratch, taking each concept at a time working up to a full 3D mini-game. You'll learn scripting with C# or JavaScript and master the Unity development environment with easy-to-follow stepwise tasks. If you're a designer or animator who wishes to take their first steps into game development or prototyping, or if you've simply spent many hours sitting in front of video games, with ideas bubbling away in the back of your mind, Unity and this book should be your starting point. No prior knowledge of game production is required, inviting you to simply bring with you a passion for making great games.

Mastering Unity Scripting

Author : Alan Thorn
ISBN : 9781784390563
Genre : Computers
File Size : 47. 13 MB
Format : PDF, Kindle
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Mastering Unity Scripting is an advanced book intended for students, educators, and professionals familiar with the Unity basics as well as the basics of scripting. Whether you've been using Unity for a short time or are an experienced user, this book has something important and valuable to offer to help you improve your game development workflow.

C Game Programming Cookbook For Unity 3d

Author : Jeff W. Murray
ISBN : 9781466581401
Genre : Computers
File Size : 22. 45 MB
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An Accessible, Modular Style of Game Building—Easily Start Making Games with Unity 3D C# Game Programming Cookbook for Unity 3D presents a highly flexible core framework to create just about any type of game by plugging in different script components. Most scripts function within the game framework or in your own structures. The techniques and concepts discussed in the book give you a solid foundation in game development. The first ten chapters set up the flexible, reusable framework based in C# and suitable for all game types. The book also explains scripting of generic, reusable, and common functionality. The remainder of the text adds game-specific code to the framework to create four example games: a top-down arena shooter, a futuristic racing combat game, a tank arena deathmatch game, and a classic arcade-style vertical scrolling shoot ’em up. The games encompass artificial intelligence (path following, target chasing, and line-of-sight patrolling behaviors), game state control, wheel colliders, and weapon inventory management. The example files are available for download on the book’s CRC Press web page. Reducing your recoding, repurposing, or adaptation time, this book provides script-based components that you can use to jump start your own projects. The book’s modular components can be mixed and matched to build various kinds of video games for the Unity game engine.

Creating Games With Unity And Maya

Author : Adam Watkins
ISBN : 9780240818818
Genre : Computers
File Size : 85. 33 MB
Format : PDF, ePub
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"Creating Games with Unity and Maya" gives readers an end-to-end solution for Unity game development with Maya. Written by a 12-year veteran of the 3D animation and games industry and professor of 3D animation, this book takes readers step-by-step through the process of developing an entire game from scratch--including coding, art, production, and deployment.

Unity 5 X Cookbook

Author : Matt Smith
ISBN : 1784391360
Genre : GAMES
File Size : 28. 24 MB
Format : PDF, ePub
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Over 100 recipes exploring the new and exciting features of Unity 5 to spice up your Unity skillsetAbout This Book- Built on the solid foundation of the popular Unity 4.x Cookbook, the recipes in this edition have been completely updated for Unity 5- Features recipes for both 2D and 3D games- Provides you with techniques for the new features of Unity 5, including the new UI system, 2D game development, new Standard Shaders, and the new Audio MixerWho This Book Is ForFrom beginners to advanced users, from artists to coders, this book is for you and everyone in your team!Programmers can explore multimedia features, and multimedia developers can try their hand at scripting. Basic knowledge and understanding of the Unity platform, game design principles, and programming knowledge in C# is essential.What You Will Learn- Immerse players with great audio, utilizing Unity 5's audio features including the new Audio Mixer, ambient sound with Reverb Zones, dynamic soundtracks with Snapshots, and balanced audio via Ducking- Create better materials with Unity's new, physically-based, Standard Shader- Measure and control time, including pausing the game, displaying clocks and countdown timers, and even implementing "bullet time" effects- Improve ambiance through the use of lights and effects such as reflection and light probes- Create stylish user interfaces with the new UI system, including power-bars, clock displays, and an extensible inventory system- Save and load text and media assets from local or remote sources, publish your game via Unity Cloud, and communicate with websites and their databases to create online scoreboards- Discover advanced techniques, including the publisher-subscriber and state patterns, performance bottleneck identification, and methods to maximize game performance and frame rates- Control 2D and 3D character movement, and use NavMeshAgents to write NPC and enemy behaviors such as seek, flee, flock, and waypoint path followingIn DetailUnity 5 is a flexible and intuitive multiplatform game engine that is becoming the industry's de facto standard. Learn to craft your own 2D and 3D computer games by working through core concepts such as animation, audio, shaders, GUI, lights, cameras, and scripting to create your own games with Unity 5.Completely re-written to cover the new features of Unity 5, this book is a great resource for all Unity game developers, from those who have recently started using Unity right up to Unity professionals.The first half of the book focuses on core concepts of 2D game design while the second half focuses on developing 3D game development skills. In the first half, you will discover the new GUI system, the new Audio Mixer, external files, and animating 2D characters in 2D game development. As you progress further, you will familiarize yourself with the new Standard Shaders, the Mecanim system, Cameras, and the new Lighting features to hone your skills towards building 3D games to perfection. Finally, you will learn non-player character control and explore Unity 5's extra features to enhance your 3D game development skills.Style and approachEach chapter first introduces the topic area and explains how the techniques covered can enhance your games. Every recipe provides step-by-step instructions, followed by an explanation of how it all works, and useful additional refinements or alternative approaches. Every required resource and C# script (fully commented) is available to download, enabling you to follow each recipe yourself.

Mastering Unity 2d Game Development

Author : Simon Jackson
ISBN : 9781849697354
Genre : Computers
File Size : 56. 17 MB
Format : PDF, ePub, Mobi
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If you have C# knowledge but now want to become truly confident in creating fully functional 2D RPG games with Unity, then this book will show you everything you need to know.

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